„Dream Machine“ — a surreal point & klick adventure made from clay (Episode 71)

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Diese Episode wurde nachträglich neu nummeriert.

Two swedish game designers went on an adventure, to create an adventure. It took them nearly nine years to complete their heroe’s journey. And their finished game Dream Machine is a psychodelic exploration of the dreamspace, made completely out of clay — and some broccoli. A mysterious world, that connects all our dreams. Streaching it’s dreamy tentacles, a man made machine is trying to take over more and more sleeping minds. You are playing Victor Neff, the only person who is trying to stop this. The game is a fantastic exploration of the surreal and uses the concepts of dreams, to turn classic adventure conventions on their heads.

In the podcast we talk with one of the designers: Anders Gustafsson. He explains how he and his friend Erik Zaring managed to realize this project, way before the giant wave of Kickstarter and Indiegogo projects brought retro Point-and-Click-Adventures back to life. It looks like these two swedes were just ahead of the curve.

 

 

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